This commit is contained in:
Sergey Yarkov 2019-10-13 17:10:17 +03:00
commit 3550419f81
3 changed files with 270 additions and 0 deletions

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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<link rel="stylesheet" href="styles.css">
<title>JS Game</title>
</head>
<body>
<div class="app">
<div class="app__header">
<h1 id="time-header">Время игры: <span id="time">5.0</span></h1>
<h1 id="result-header" class="hide">Ваш результат: <span id="result"></span></h1>
</div>
<div class="app__content">
<button class="btn" id="start">Начать</button>
<div class="game" id="game"></div>
</div>
<div class="app__footer">
<div class="input">
<label for="game-time">Время игры, (сек)</label>
<input type="number" id="game-time" min="5" step="1" value="5">
</div>
</div>
</div>
<script src="index.js"></script>
</body>
</html>

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const startBtn = document.querySelector('#start'),
game = document.querySelector('#game'),
timeText = document.querySelector('#time'),
result = document.querySelector('#result'),
timeHeader = document.querySelector('#time-header'),
resultHeader = document.querySelector('#result-header'),
gameTime = document.querySelector('#game-time');
let score = 0;
let isGameStarted = false;
startBtn.addEventListener('click', startGame);
game.addEventListener('click', handleBoxClick);
gameTime.addEventListener('input', setGameTime);
function show(el) {
el.classList.remove('hide');
}
function hide(el) {
el.classList.add('hide');
}
function startGame() {
score = 0;
setGameTime();
gameTime.setAttribute('disabled', 'true');
isGameStarted = true;
hide(startBtn);
game.style.backgroundColor = '#fff';
const interval = setInterval(() => {
let time = parseFloat(timeText.textContent);
if (time <= 0) {
clearInterval(interval);
endGame();
} else {
timeText.textContent = (time - 0.1).toFixed(1);
}
}, 100);
renderBox();
}
function setGameScore() {
result.textContent = score.toString();
}
function setGameTime() {
const time = +gameTime.value;
timeText.textContent = time.toFixed(1);
show(timeHeader);
hide(resultHeader);
}
function endGame() {
isGameStarted = false;
setGameScore();
gameTime.removeAttribute('disabled');
show(startBtn);
game.innerHTML = '';
game.style.backgroundColor = '#ccc';
hide(timeHeader);
show(resultHeader);
}
function handleBoxClick(e) {
if (!isGameStarted) {
return;
}
if (e.target.dataset.box) {
score++;
renderBox();
}
}
function renderBox() {
game.innerHTML = '';
const box = document.createElement('div'),
boxSize = getRandom(30, 100),
gameSize = game.getBoundingClientRect(),
maxTop = gameSize.height - boxSize,
maxLeft = gameSize.width - boxSize;
box.style.height = box.style.width = boxSize + 'px';
box.style.position = 'absolute';
box.style.backgroundColor = `rgb(${getRandom(0, 255)}, ${getRandom(0, 255)}, ${getRandom(0, 255)})`;
box.style.top = getRandom(0, maxTop) + 'px';
box.style.left = getRandom(0, maxLeft) + 'px';
box.style.cursor = 'pointer';
box.setAttribute('data-box', 'true');
game.insertAdjacentElement('afterbegin', box);
}
function getRandom(min, max) {
return Math.floor(Math.random() * (max - min) + min);
}

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* {
margin: 0;
padding: 0;
box-sizing: border-box;
outline: none;
}
body {
width: 100%;
height: 100vh;
display: flex;
justify-content: center;
align-items: center;
padding: 20px;
overflow: hidden;
background: linear-gradient(#CB356B, #BD3F32);
}
.app {
background: #fff;
padding: 20px;
width: 600px;
margin: 0 auto;
box-shadow: 0 1px 30px 0 rgba(0,0,0,0.14), 0 0px 0px 0 rgba(0,0,0,.12), 0 0px 0px 0px rgba(0,0,0,.3);
border-radius: 10px;
}
.app__header {
padding: 20px;
text-align: center;
}
.app__content {
display: flex;
position: relative;
align-items: center;
justify-content: center;
}
.app__footer {
padding: 20px;
display: flex;
flex-direction: column;
align-items: center;
}
.input {
display: flex;
flex-direction: column;
margin-bottom: 10px;
}
.input label {
display: inline-block;
max-width: 100%;
margin-bottom: 3px;
color: #acacac;
font-family: GothamPro,sans-serif;
font-size: .8rem;
font-weight: normal;
line-height: 1.2rem;
}
.input input {
display: block;
width: 100%;
max-height: 2.8rem;
padding: .8rem 1rem;
font-size: inherit;
font-family: inherit;
font-weight: inherit;
line-height: 1.4;
color: #000;
background: #fff none;
border: 1px solid #999;
border-radius: 5px;
}
.game {
position: relative;
display: flex;
align-items: center;
justify-content: center;
border: 1px solid #ccc;
background: #ccc;
min-height: 300px;
min-width: 300px;
max-width: 300px;
max-height: 300px;
}
.hide {
display: none!important;
}
.btn {
position: absolute;
z-index: 1;
display: inline-block;
padding: 1rem 2.3rem;
margin-bottom: 0;
font-weight: normal;
font-family: GothamPro, sans-serif;
font-size: 1rem;
line-height: 1.3rem;
text-align: center;
white-space: nowrap;
vertical-align: middle;
touch-action: manipulation;
cursor: pointer;
user-select: none;
background: #fad64e;
color: #3f3f3f;
border: none;
border-radius: 2.8rem;
transition: transform .2s ease-in-out,box-shadow .2s ease-in-out,-webkit-transform .2s ease-in-out,-webkit-box-shadow .2s ease-in-out;
will-change: transform;
}
.btn:disabled {
background: #ccc!important;
border: 1px solid #ccc;
color: #000;
cursor: not-allowed;
}
.btn:active {
transition: transform .1s ease-in-out,box-shadow .1s ease-in-out!important;
transform: none!important;
box-shadow: none!important;
}
.btn:hover {
box-shadow: 0 6px 16px 0 rgba(0,0,0,.2);
transform: translateY(-1px);
}